126 cards found.

Wall of Pine Needles

Creature Plant Wall   3 / 3   {3}{G} (4)

Defender (This creature can't attack.)
{G}: Regenerate Wall of Pine Needles.
The power of the forest takes a hundred forms. Some are more surprising than others.



Color Identity: G,Green
Printings:
Ice Age (Uncommon)

Foreign Names:

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Windscouter

Creature Human Scout   3 / 3   {3}{U} (4)

Flying
When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
These nimble ships were designed for hit-and-run tactics.



Color Identity: U,Blue
Printings:
Prophecy (Uncommon)

Foreign Names:

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Wood Elemental

Creature Elemental   * / *   {3}{G} (4)

As Wood Elemental enters the battlefield, sacrifice any number of untapped Forests.
Wood Elemental's power and toughness are each equal to the number of Forests sacrificed as it entered the battlefield.

This card is on the reserved list.


Color Identity: G,Green
Printings:
Legends (Rare)

Foreign Names:

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Zombie Trailblazer

Creature Zombie Scout   2 / 2   {B}{B}{B} (3)

Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Some zombies are natural-reborn leaders.



Color Identity: B,Black
Printings:
Torment (Uncommon)

Foreign Names:

Formats:

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Bummer

126 cards found.